Game News - Sonic & All-Stars Racing Transformed Announced
We geeks are a funny lot. We swear loyalty to one of two properties and rarely sway from one to the other. Are you a Star Trek fan or a Star Wars fan? Marvel or DC? Mario or Sonic?
I have a tendency to sit on the fence in every area except when it comes to Sonic. I'm a Sonic fan, through and through. Sure, I can see the similarities between Mario Kart and Sonic & All-Stars Racing Transformed but Mario Kart never looked this cool!
Follow on after the jump for a look at the official announcement and trailer from our friends at Sega!
PRESS RELEASE:
Tuesday 1st
May 2012
– SEGA® Europe and SEGA® of America Inc. are excited to announce
Sonic
& All-Stars Racing Transformed™,
a thrilling new racing experience featuring Sonic the Hedgehog and a
fantastic cast of SEGA All-Stars competing across land, air and water
in vehicles that fully transform from cars, to planes to boats.
Sonic
& All-Stars Racing Transformed
will speed on to the Xbox 360® video game and entertainment system
from Microsoft, PlayStation®3
computer entertainment system, PlayStation® Vita, Nintendo 3DS™
hand-held system and PC Digital Download late in 2012.
Following
on from the huge success of Sonic
& SEGA All-Star’s Racing™,
the characters now have their own unique transforming vehicles
designed to take advantage of the varying terrain. The line up on
the Sonic
& All-Stars Racing Transformed
grid sees SEGA favourites – including Sonic the Hedgehog, Dr Eggman
and AiAi – return to battle against newcomers that include Gilius
Thunderhead of Golden Axe and Vyse of Skies of Arcadia. The brand
new dynamic environments and tracks in Sonic
& All-Stars Racing Transformed
are once again inspired by SEGA’s illustrious gaming history. When
the road falls away beneath you on Super Monkey Ball’s Temple
Trouble track your car transforms into a boat and speeds down the
rivers and rapids, whilst the Panzer Dragoon inspired track, Dragon
Canyon, takes you into the sky in complete control of your plane,
barrel rolling to out-manoeuvre rivals and obstacles before
transforming back in to a car and racing to the finish line.
“Given the
fantastic feedback we received from critics and consumers alike for
the first game we really wanted to push the boundaries on our follow
up game, Sonic
& All-Stars Racing Transformed”
commented David Corless, Global Sonic Brand Director. “The
transforming vehicles allow us to do this – as well as drifting
your car around the corners of a track, you
get to fly your plane and pilot your boat against others all within
one race. Add to this a grid full of star characters, retro IP, fun,
fast race modes and cool tracks and racing fans of all ages are sure
to love this one!”
Sonic
& All-Stars Racing Transformed
also sees the popular All-Star moves return with a brand new mechanic
allowing your All-Star bar to power up faster if you race daringly
and stylishly. An all new fair weapon system ensures that weapons
fired at your vehicle can either be blocked or evaded once you have
gained the skills to do so, making each race a unique and
exhilarating experience whether it’s on water, in the air or on
land. Old rivalries can be settled and new track records set in the
enhanced online multiplayer mode, whilst the Grand Prix mode and
competitive Battle Arenas will prove that Sonic
& All-Stars Racing Transformed
is certainly set to change the rules of the race.
Water transformation looks good but this racing needs Conon for tracks.
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