Bryan Lee O'Malley's "Seconds" - Review
I
have to be clear up front about this. Yes, it’s got the same writer and employs
the same art style. Apart from that, little connects that series and this tale
right here. If you came here for something even vaguely connected or
reminiscent of that memorable run, try elsewhere.
Oh,
alright, there’s a reference to bread making you fat and a character reacting
incredulously, but afterwards that’s it. Swear.
Seconds
is the first standalone graphic novel by Bryan Lee O’Malley since 2003’s Lost
at Sea. The book follows burgeoning restaurateur and professional smartarse
Katie as she discovers her first restaurant is actually home to a strange
blonde girl in thrift store clothing who offers her a magic mushroom (no, not
that kind). Basically, if Katie ingests the mushroom, scribbles a mistake she’s
made on a special pad and goes to sleep, she’ll wake the next morning to find
the mistake altered and her past shifted in order to fit its absence.
Naturally, she begins abusing her continuity more flagrantly than a certain
comic company’s rebooting efforts, and since the space-time continuum doesn’t
especially like being abused it leads to very not good things occurring.
While
it’s not as frenetic and highly-charged as its six-book predecessor, Seconds
still has a similar kind of humour and possesses a more grounded tone in
rooting itself in a contemporary setting with minimal fantasy elements for most
of its page count. There’s a meta awareness and lightness of tone in Katie
conversing with her omnisciently-present narrator that juxtaposes well with the
serious beats the book executes, though the latter expectedly takes over a bit
more when Katie’s Faustian pact begins to tear at the seams towards story’s
end.
I
really appreciate Seconds not so much for the Aesop it engenders or the moral
posturing that wanting a do-over leads to shenanigans, but for its smaller
moments that tell us it’s ok to stuff up. It’s alright for you to fight with
your significant other, as long as you love them at the end of the day. It’s
not the end of the world if you get a co-worker ticked off through an
inappropriate choice of words, as long as you apologise after. It’s fine if you
make a bad decision when deciding to build your next restaurant inside the
decaying husk of a Gothic hovel underneath a bridge that is guaranteed to rake
in zero customers, as long as…
Actually,
no, just stick with the first two.
Though
I enjoyed Seconds as a layered tale entertaining both sarcasm and seriousness
in equal measure, it’s the kind of book whose representations of both the
coin’s sides will either be engaging or just grating. The humour does owe a lot
to the “younger”, snarky form of comedy Scott Pilgrim employed (and if you’re
not keen on jokes leaning on the fourth wall then that comedy will get old
quickly), and the drama can get overwhelmingly dark at times that it causes a
bit of emotional whiplash. While I enjoyed O’Malley’s execution of both,
sometimes simultaneously, those not keen on diametric shifting between pages
might be turned off.
I
also have a minor quibble with the artwork. The illustrations themselves are
gorgeous, with a predominantly red palette that still invites a plethora of
colour amongst the crimson walls of the restaurant, but I’m left to wonder why
there are such massive white borders surrounding the pages, particularly at the
bottom and not just during beats where lack of imagery is needed for emphasis.
It’s the kind of design an annotated or director’s commentary-type of book
would use for footnoting from the writer, but they’re completely blank. I find
the white chunks take away from O’Malley’s excellent pencils and colourist
Nathan Fairbairn’s great work fleshing them out. Maybe we’re meant to fill in
those blanks ourselves, like with a do-it-yourself commentary or something. If
not, I’m totally stealing that idea for my graphic novel debut anyway.
Succinctly,
I really enjoyed Seconds. Saying comparison shouldn’t be invited to Scott
Pilgrim might be a little unfair considering their respective geneses and
similarities, but I do think they’re more fairly judged as the proverbial apple
and orange. Where SP was frantic, fantastical and fast-paced, Seconds is a more
sedate, unfolding affair that makes great use of its tight graphic novel format
to tell a particularly engaging story. If nothing else it’ll make you want to
give someone a really, really big hug at the end, and is that ever really a bad
thing?
- Chris
- Chris
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